It’s nice to live on an island with no large cities.

51-Day Animation Challenge
Day #3 -Brick falling from a shelf onto the ground
This was trickier than doing a ball bounce, as brinks don’t typically bounce at all. You’ve also got to show the weight of it once it hits the ground, and make it look like it actually weighs as much as a brick does. I’m pretty proud of this one!

Year 3 of Kaiju at Comic-con!
It’s that time again… Three years ago, I began the tradition of passing the time of waiting around in lines or waiting for the shuttle at Comic-con by animating monsters for fun! :)
Unfortunately this year wasn’t spent waiting around much (what?!) so I was only able to animate a scribble pass. I’m hoping I’ll have free time after hours this week to work on this but most likely it’ll have to wait til we’re done with animation on BH6 in two weeks.
I’ll post my progression as it happens. :)

Been waiting a year to post this.
51-Day Animation Challenge
Day #2 - Ball Bouncing across the screen
Alright…I’m a little slow at keeping up with this…but to be fair I’ve been working on other things, too! I’m going to try to, whenever I’m gonna work on animations, use these as warm-ups. 
I had a little trouble with the timing, and I still don’t think it’s quite right. The bounces feel a little “choppy” imo.